Quick review

AP Physics C Mechanics Quick Review

High-impact topic boxes for a focused review session before you take the practice test.

1. Position, Velocity, and Acceleration as Derivatives

The big idea

Velocity and acceleration are formally defined as instantaneous rates of change of position, so calculus --- not just algebraic kinematics formulas --- is the primary tool for one-dimensional motion with non-constant acceleration.

Must know

$v(t)=/dxdt$, $a(t)=/dvdt=/d^2xdt^2$. On a position-time graph, slope $=$ velocity; on a velocity-time graph, slope $=$ acceleration. The object turns around when $v(t)=0$ while $a(t)≠ 0$ at that instant. Speed is $|v(t)|$.

Don't confuse

Instantaneous velocity ($dx/dt$ at one instant) vs. average velocity ($ x/ t$ over an interval) --- equal only at special instants or when velocity is constant.

Exam trap

Setting $a(t)=0$ to find maximum speed instead of finding where $v(t)$ is extremal --- extrema of $v(t)$ occur where $dv/dt=0$ with a sign change, not where $v(t)=0$ (that condition locates a turning point of POSITION, not maximum velocity).

5-second recall

$v=dx/dt$, $a=dv/dt=d^2x/dt^2$ $arrow$ slopes of $x$-$t$ and $v$-$t$ graphs.

2. Kinematics by Integration

The big idea

Since velocity and acceleration are derivatives of position, recovering position or velocity from $a(t)$ requires integrating, with initial conditions fixing the constant of integration.

Must know

$v(t)=v_0+_0^t a(t') dt'$; $ x(t)=x_0+_0^t v(t') dt'$. Displacement $=$ signed area under a $v$-$t$ graph; $ v=$ signed area under an $a$-$t$ graph. For constant $a$: $v=v_0+at$, $x=x_0+v_0t+/12 at^2$, $v^2=v_0^2+2a x$.

Don't confuse

A definite integral (area between two times, gives a specific $ x$ or $ v$) vs. an antiderivative (gives $x(t)$ or $v(t)$ as a function, with a constant fixed by initial conditions).

Exam trap

Applying the constant-acceleration formulas ($v=v_0+at$, etc.) when $a(t)$ is explicitly given as a non-constant function of time --- those shortcuts require CONSTANT $a$; with varying $a(t)$ you must integrate directly.

5-second recall

$ v= a dt$, $ x= v dt$ $arrow$ area under the curve, not slope.

3. Motion with Position- or Velocity-Dependent Acceleration

The big idea

When acceleration depends on velocity or position rather than time (drag forces, springs), Newton's second law becomes a differential equation solved by separation of variables or the identity $a=v dv/dx$.

Must know

Chain-rule trick: $a=/dvdt=/dvdx/dxdt=v/dvdx$, useful when $a$ is given as a function of $x$. Linear drag: $m/dvdt=-bv ⇒ /dvv=-/bm dt ⇒ v(t)=v_0e^-bt/m$ --- the signature exponential-decay solution of $dy/dt=-ky$.

Don't confuse

$a(t)$ (acceleration as an explicit function of time --- integrate directly) vs. $a(x)$ or $a(v)$ (depends on position or velocity --- requires separation of variables or the $v dv/dx$ substitution first).

Exam trap

Trying to integrate $a(x)$ directly with respect to $t$ as if it were $a(t)$ --- you must first convert using $v dv=a(x) dx$ before integrating.

5-second recall

$a=v(dv/dx)$ when $a$ depends on $x$; separate variables to solve velocity- or position-dependent force problems.

4. Projectile Motion (2D Kinematics)

The big idea

Two-dimensional projectile motion is two independent one-dimensional kinematics problems happening simultaneously --- constant velocity horizontally, constant acceleration $g$ downward vertically --- linked only by a shared time variable.

Must know

$x(t)=x_0+v_0 t$; $y(t)=y_0+v_0 t-/12 gt^2$. Time of flight (level ground): $t=2v_0/g$. Range: $R=/v_0^2(2)g$, maximized at $=45^$. At the peak, $v_y=0$ but $v_x=v_0≠0$, and $a_y=-g$ throughout.

Don't confuse

$R=v_0^2(2)/g$ (valid only when launch and landing heights are EQUAL) vs. unequal launch/landing height problems, which require solving the full $y(t)=0$ quadratic for time.

Exam trap

Assuming acceleration is zero at the top of the trajectory because $v_y=0$ there --- acceleration is $g$ downward for the ENTIRE flight, including the peak.

5-second recall

Horizontal: constant $v$. Vertical: constant $a=-g$. Same $t$ links them; peak has $v_y=0$, $a_y=-g$ still.

5. Newton's First and Second Laws / Free-Body Diagrams

The big idea

Newton's second law, $F=ma$, is a vector equation applied component-by-component after isolating each object with a correct free-body diagram; the first law is the special case $F=0$.

Must know

$ F_x=ma_x$, $ F_y=ma_y$, applied independently per axis (often rotated along an incline). Equilibrium (rest or constant velocity) $⇒ F=0$. Draw only forces acting ON the object (gravity, normal, tension, applied, friction) --- never forces it exerts on something else.

Don't confuse

Mass (scalar, resistance to acceleration, constant) vs. weight (vector force $mg$, varies with the local gravitational field).

Exam trap

Drawing a "force of motion" in the direction of velocity on a free-body diagram --- velocity is NOT a force; net force can point anywhere relative to velocity, even opposite to it (deceleration).

5-second recall

$ F=ma$ per axis; draw ONLY real forces on the object, never velocity or "$ma$" itself.

6. Newton's Third Law and Friction

The big idea

Every force comes in an action-reaction pair acting on two DIFFERENT objects, while friction opposes relative sliding (kinetic) or impending sliding (static), bounded by $ N$.

Must know

$F_A on B=-F_B on A$ (equal magnitude, opposite direction, same force type, act on different objects). Static friction: $f_s≤q _s N$ (self-adjusting up to the max needed to prevent sliding). Kinetic friction: $f_k=_k N$ (constant once sliding, opposes relative motion).

Don't confuse

A third-law pair (equal/opposite forces on TWO different objects, never both on the same free-body diagram) vs. two forces that happen to balance on ONE object (e.g., normal force and gravity on a resting block --- NOT a third-law pair).

Exam trap

Using $f_s=_s N$ as an equation instead of an inequality --- static friction takes WHATEVER value (up to $_s N$) is needed to prevent sliding; plugging in $_s N$ when the object isn't on the verge of slipping gives the wrong force.

5-second recall

3rd-law pairs act on different objects; $f_s≤q_sN$ (inequality), $f_k=_kN$ (equality).

7. Center of Mass of a System

The big idea

A system of particles (or extended rigid body) moves, on average, as if all its mass were concentrated at the center of mass --- a mass-weighted average position found by a sum for discrete masses or an integral for continuous ones.

Must know

Discrete: $x_cm=/ m_ix_i m_i$. Continuous: $x_cm=/1M x dm$, with $dm$ expressed via a density function (e.g., $dm= dx$, $=M/L$ for a uniform rod). A uniform symmetric object's center of mass lies at its geometric center.

Don't confuse

Center of mass (mass-weighted average position, depends on mass distribution) vs. geometric center/centroid (shape-based average) --- these coincide only when density is uniform.

Exam trap

Forgetting to rewrite $dm$ in terms of the integration variable (e.g., $dm=(M/L) dx$) before integrating $x_cm=(1/M) x dm$ --- the integral cannot be evaluated until $dm$ is expressed in terms of $dx$.

5-second recall

$x_cm=(1/M) x dm$; uniform density $arrow dm=(M/L) dx$ (or the area/volume analog).

8. Pulleys, Inclines, and Connected Objects

The big idea

Objects connected by an ideal (massless, inextensible) string over an ideal (massless, frictionless) pulley share a common magnitude of acceleration, letting you write one $ F=ma$ equation per object and solve the system simultaneously.

Must know

Ideal string/pulley $⇒$ same tension throughout and same $|a|$ for all connected objects. Atwood machine ($m_1$, $m_2$ over a pulley): $a=/(m_1-m_2)gm_1+m_2$, $T=/2m_1m_2gm_1+m_2$. Frictionless incline: $a=g$ along the surface; rotate axes parallel/perpendicular to the incline.

Don't confuse

Tension in an ideal string over a pulley (same magnitude throughout) vs. normal force on an incline (perpendicular to the surface, generally $≠ mg$ if there is also acceleration perpendicular to the surface).

Exam trap

Using different symbols/values for the acceleration on each side of a pulley system and forgetting they must share the same MAGNITUDE --- fix one positive direction for the whole system before writing equations.

5-second recall

Ideal string+pulley $arrow$ same $T$, same $|a|$; rotate axes along the incline to separate components.

9. Uniform Circular Motion

The big idea

An object moving at constant speed in a circle still accelerates because its velocity direction constantly changes; this centripetal acceleration points toward the center and requires a net inward force.

Must know

$a_c=/v^2r=^2r$, directed toward the center. $F_net,c=/mv^2r=m^2r$ --- not a new force, but whatever combination of real forces (tension, gravity, normal, friction) supplies the inward net force. $v=2 r/T$.

Don't confuse

Centripetal force (the net inward force required for circular motion, $=mv^2/r$, supplied by real forces) vs. "centrifugal force" (fictitious, appears only in a rotating non-inertial frame --- never draw it on an inertial free-body diagram).

Exam trap

Adding an extra outward "centrifugal" force to an inertial-frame free-body diagram, or double-counting by drawing $F_c$ separately from the real forces that already sum to it --- $ F_real=mv^2/r$ IS the equation, not an additional force.

5-second recall

$a_c=v^2/r$ toward center; $ F_real=ma_c$, never a separate "centrifugal" force.

10. Newton's Law of Gravitation

The big idea

Newton's universal law of gravitation gives the inverse-square attraction between two masses, and this same force supplies the centripetal force for orbits.

Must know

$F_g=/Gm_1m_2r^2$, attractive, along the line joining the masses. Gravitational field: $g(r)=/GMr^2$ (reduces to $g≈ 9.8 m/s^2$ at Earth's surface, $r=R_E$). Circular orbit: $/GMmr^2=/mv^2r⇒ v=sqrtGM/r$.

Don't confuse

$g≈9.8 m/s^2$ near Earth's surface (a local constant, short-range problems) vs. $g(r)=GM/r^2$ (the true distance-dependent field, required whenever altitude is comparable to $R_E$ or for any orbital problem).

Exam trap

Using altitude above the surface instead of distance from the CENTER of the planet in $F_g=Gm_1m_2/r^2$ --- $r$ is always measured from the center of mass of the attracting body; add the planet's radius to the altitude.

5-second recall

$F_g=Gm_1m_2/r^2$, $g(r)=GM/r^2$; $r$ measured from the planet's CENTER, always.

11. Work as a Line Integral of Force

The big idea

Work generalizes "force times distance" to variable forces via a line integral, so a "mathematical routines" FRQ often asks you to integrate a given $F(x)$ directly for work.

Must know

$W=_x_i^x_fF(x) dx$ along a line (more generally $W=F· dr$). Constant force: $W=Fd$, $$ the angle between force and displacement. Graphically, work $=$ signed area under an $F$-$x$ graph.

Don't confuse

Work done BY a specific force (use only that force in the integral) vs. NET work (use $ F$, or sum the work done by each individual force).

Exam trap

Forgetting the $$ factor when force and displacement aren't parallel --- a force perpendicular to displacement (normal force during horizontal motion, tension in circular motion) does ZERO work, a very common exam setup.

5-second recall

$W= F dx$ (variable force) $=Fd$ (constant force); perpendicular force $arrow$ zero work.

12. The Work-Energy Theorem

The big idea

The net work done on an object equals its change in kinetic energy --- a direct calculus consequence of integrating Newton's second law along the path of motion.

Must know

$W_net= KE=/12mv_f^2-/12mv_i^2$. Derivation: $W_net= F_net dx= ma dx= m/dvdtdx= mv dv=/12mv_f^2-/12mv_i^2$ (using $dx/dt=v$). Holds even for non-constant acceleration, since it is built directly from integration.

Don't confuse

The work-energy theorem (relates NET work to change in KINETIC energy only, always true) vs. conservation of mechanical energy (relates non-conservative work to change in KE$+U$ --- a different, more restrictive bookkeeping).

Exam trap

Applying $W_net= KE$ using only ONE force's work (e.g., just gravity) while calling it "net work" --- every force acting on the object must be included, unless the problem explicitly asks for the work of just one force.

5-second recall

$W_net= F dx= KE$ --- derived from $F=ma$ via $a dx=v dv$.

13. Conservative Forces and Potential Energy

The big idea

A conservative force can be written as minus the derivative of a potential energy function, since its work depends only on endpoints, not path --- trading a force calculation for a simpler energy calculation.

Must know

$F=-/dUdx$ (1D); force points toward decreasing $U$. $U_spring=/12kx^2$ (from Hooke's law $F=-kx$). $U_grav=mgy$ near a surface; general: $U_grav=-/GMmr$ (defined so $U→0$ as $r→∞$). Conservative: gravity, spring, electrostatic force; non-conservative: friction, air resistance, applied pushes.

Don't confuse

$U_grav=mgy$ (valid only near a planet's surface, roughly constant $g$) vs. $U_grav=-GMm/r$ (general form for large-altitude or orbital problems --- note the sign and the $1/r$, not $1/r^2$, dependence).

Exam trap

Dropping the negative sign when going between $U(x)$ and $F=-dU/dx$ --- writing $F=+dU/dx$ reverses the force direction relative to the potential slope.

5-second recall

$F=-dU/dx$; $U_spring=/12kx^2$; $U_grav$ (surface) $=mgy$; $U_grav$ (general) $=-GMm/r$.

14. Conservation of Mechanical Energy

The big idea

When only conservative forces do work on a system, total mechanical energy (KE$+U$) is conserved; any non-conservative work changes that total by exactly the amount of work it does.

Must know

Only conservative forces act: $KE_i+U_i=KE_f+U_f$. General bookkeeping: $KE_i+U_i+W_nc=KE_f+U_f$, where $W_nc$ is the work done by non-conservative forces (often negative for friction). Energy sloshes between KE and $U$ in a spring/pendulum system while the total stays fixed absent friction/drag.

Don't confuse

Conservation of ENERGY (always true overall --- energy transforms, e.g., into heat) vs. conservation of MECHANICAL energy (KE$+U$ specifically --- true only when non-conservative forces do zero net work).

Exam trap

Setting $KE_i+U_i=KE_f+U_f$ on a problem that explicitly includes friction or air resistance --- the $W_nc$ term (typically negative) must be included, or the answer overstates the final speed.

5-second recall

$KE+U=$const only if $W_nc=0$; otherwise $KE_i+U_i+W_nc=KE_f+U_f$.

15. Power

The big idea

Power measures the RATE at which work is done or energy is transferred, and for a force acting on a moving object it reduces to a clean dot product of force and velocity.

Must know

$P_avg=W/ t$; instantaneous $P=/dWdt=F·v=Fv$. For a motor delivering constant power against a resistive force, $P=Fv$ lets you solve for the changing force or terminal velocity as speed changes.

Don't confuse

Work (a scalar total, in joules, accumulated over a process) vs. power (a rate, in watts $=$ J/s, describing how FAST that work is done --- the same work done twice as fast is twice the power, not twice the work).

Exam trap

Assuming constant force when a problem states constant POWER --- with $P$ constant, $F=P/v$ changes as $v$ changes, so constant-acceleration kinematics do not apply; set up $P=Fv=mv(dv/dt)$ and integrate instead.

5-second recall

$P=dW/dt=F·v$; constant power $⇒$ changing force ($F=P/v$), not constant acceleration.

16. The Impulse-Momentum Theorem

The big idea

Impulse --- the time-integral of net force --- equals the change in momentum, making it the calculus generalization of Newton's second law for forces that vary over an interaction time.

Must know

$J= F dt= p=m v$ (constant mass). Graphically, impulse $=$ area under an $F$-$t$ graph. For a large force over a short time (impacts), $J≈ F_avg t$ is useful when average force is given/asked for.

Don't confuse

Impulse ($ F dt$, a vector, changes momentum, units N$·$s) vs. work ($ F dx$, a scalar, changes kinetic energy, units J) --- same-looking integrals with respect to different variables, producing different quantities.

Exam trap

Dropping direction/sign in a collision or bounce problem --- velocity (and hence momentum and impulse) reversing direction is a SIGN CHANGE, not just a magnitude difference; $ p$ for a bouncing ball must treat "before" and "after" as vectors.

5-second recall

$J= F dt= p$; area under $F$-$t$ graph $=$ impulse; mind the sign on reversed velocities.

17. Conservation of Linear Momentum

The big idea

For an isolated system (zero net external force), total momentum is conserved --- a direct consequence of Newton's third law, since internal forces between system members always cancel in pairs.

Must know

$ p_i,initial= p_i,final$ per component, whenever $ F_ext=0$ (or $≈0$ during a brief collision, even with gravity/friction present, since impulsive internal forces dominate). Holds regardless of whether kinetic energy is conserved.

Don't confuse

Conservation of momentum (requires $ F_ext=0$, holds in ALL collisions) vs. conservation of kinetic energy (an EXTRA condition, true only in elastic collisions).

Exam trap

Forgetting momentum is a VECTOR --- in 2D collisions, the $x$-component and $y$-component must be conserved SEPARATELY; conserving only speed/magnitude loses information and gives wrong answers.

5-second recall

$ p$ before $= p$ after (vector, per component) whenever $F_ext≈0$; true for ALL collisions.

18. Elastic and Inelastic Collisions

The big idea

All collisions conserve momentum, but only ELASTIC collisions also conserve kinetic energy; perfectly inelastic collisions are the other extreme, where colliding objects stick together.

Must know

Perfectly inelastic: $m_1v_1+m_2v_2=(m_1+m_2)v_f$. Elastic (1D), from conserving both $p$ and KE: $v_1f=/m_1-m_2m_1+m_2v_1i+/2m_2m_1+m_2v_2i$ (symmetric for $v_2f$). Two-dimensional collisions require conserving $p_x$ and $p_y$ as separate equations.

Don't confuse

Elastic collision (KE conserved, objects bounce apart) vs. perfectly inelastic collision (KE NOT conserved --- energy converts to heat/deformation, objects move together afterward).

Exam trap

Assuming KE is conserved by default in a collision problem that doesn't say "elastic" --- most AP collision problems are inelastic (or ask you to classify by comparing KE before/after); never assume elasticity unless stated or derivable.

5-second recall

Momentum conserved in ALL collisions; KE conserved ONLY if elastic; "stick together" $=$ perfectly inelastic.

19. Center-of-Mass Motion of a System

The big idea

The center of mass of any system of particles obeys Newton's second law using only the NET EXTERNAL force, moving as if all the system's mass were concentrated there --- regardless of internal complications.

Must know

$F_net,ext=Ma_cm$, where $a_cm=d^2x_cm/dt^2$. Total momentum $P=Mv_cm$, so if $F_ext=0$, $v_cm$ is constant (consistent with momentum conservation). Internal forces (collisions, explosions) never change the center of mass's trajectory, only how mass is distributed around it.

Don't confuse

Motion of individual particles/fragments (can be complicated, involve internal forces) vs. motion of the system's center of mass (always simple --- follows $F_ext=Ma_cm$; a projectile that explodes mid-flight has its CM continue along the ORIGINAL parabola).

Exam trap

Assuming an internal explosion or collision changes the center of mass's path --- as long as no new external force appears, the CM continues exactly along its pre-existing trajectory, even as fragments scatter.

5-second recall

$F_ext=Ma_cm$; internal forces (explosions/collisions) never move the center of mass off its original path.

20. Torque and Static Rotational Equilibrium

The big idea

Torque is the rotational analog of force --- a force's effectiveness at producing angular acceleration about a pivot --- and an object is in rotational equilibrium when net torque about ANY axis is zero.

Must know

$=r×F$, magnitude $=rF=r_ F$ ($r_$ is the lever arm, the perpendicular distance from pivot to the force's line of action). Static equilibrium requires BOTH $F=0$ and $=0$ simultaneously. Convention: counterclockwise torque is typically positive.

Don't confuse

Force (causes linear acceleration, $ F=ma$) vs. torque (causes angular acceleration, $=I$) --- an object can have zero net force but nonzero net torque (spins in place), or vice versa.

Exam trap

Using the full distance $r$ instead of the perpendicular lever arm $r_=r$ when the force isn't applied perpendicular to the position vector --- always resolve the perpendicular component before multiplying.

5-second recall

$=r_ F=rF$; equilibrium needs $ F=0$ AND $=0$, about any chosen pivot.

21. Rotational Kinematics

The big idea

Rotational kinematics is a direct angular analog of linear kinematics, with $$, $$, $$ related by the same derivative/integral and constant-acceleration relationships as $x$, $v$, $a$.

Must know

$=d/dt$, $=d/dt=d^2/dt^2$. Constant-$$ analogs: $=_0+ t$, $=_0+_0t+/12 t^2$, $^2=_0^2+2$. Linear-angular link at radius $r$: $v= r$, $a_tan= r$, $a_c=^2r$ --- a rotating point generally has BOTH tangential and centripetal acceleration.

Don't confuse

Tangential acceleration $a_tan= r$ (changes rotation SPEED, tangent to the path) vs. centripetal/radial acceleration $a_c=^2r=v^2/r$ (changes DIRECTION, always toward the center) --- total acceleration is their vector sum.

Exam trap

Reporting only centripetal acceleration for an object whose angular speed is CHANGING ($≠0$) --- when rotation speeds up or slows down, total acceleration must include BOTH the tangential ($ r$) and centripetal ($^2r$) components.

5-second recall

$=d/dt$, $=d/dt$; $v= r$, $a_tan= r$, $a_c=^2r$ --- combine both when $≠0$.

22. Moment of Inertia

The big idea

Moment of inertia is the rotational analog of mass --- a measure of resistance to angular acceleration --- but unlike mass, it depends on HOW mass is distributed relative to the rotation axis, computed via an integral.

Must know

$I= r^2 dm$ (continuous) or $I= m_ir_i^2$ (discrete), $r$ = distance from the axis. Common shapes about center: solid sphere $I=/25MR^2$; solid disk/cylinder $I=/12MR^2$; hoop $I=MR^2$; thin rod about center $I=/112ML^2$; thin rod about end $I=/13ML^2$. Parallel axis theorem: $I=I_cm+Md^2$, $d$ = distance from the CM axis to the new parallel axis.

Don't confuse

Moment of inertia about the CENTER OF MASS ($I_cm$, the minimum for that axis direction) vs. about a parallel off-center axis (always larger --- add $Md^2$ via the parallel axis theorem, never subtract).

Exam trap

Applying $I=I_cm+Md^2$ starting from an $I$ that is NOT already about the center of mass --- the theorem only works when the known $I$ is $I_cm$; you cannot shift directly between two arbitrary parallel axes.

5-second recall

$I= r^2 dm$; parallel axis: $I=I_cm+Md^2$ (only from the CM axis outward).

23. Newton's Second Law for Rotation

The big idea

Just as $ F=ma$ governs linear acceleration, $=I$ governs angular acceleration --- the rotational equation of motion for pulleys with mass, rotating rods, and rolling objects.

Must know

$=I$ (about a fixed axis, or about the center of mass for a rigid body). For a falling rod pivoted at one end, or a massive pulley, combine $=I$ with the linear $ F=ma$ equations for attached masses, plus the constraint $a= r$ linking a string's linear acceleration to the pulley's angular acceleration.

Don't confuse

A massless, frictionless pulley (same tension on both sides, no rotational inertia) vs. a pulley WITH mass/moment of inertia (tension differs on each side, since $=I$ requires a net torque).

Exam trap

Assuming equal string tension on both sides of a pulley with nonzero mass/moment of inertia --- with $I≠0$, $(T_1-T_2)R=I$ requires $T_1≠ T_2$ in general; only an idealized MASSLESS pulley has equal tension.

5-second recall

$=I$; massive pulley $arrow T_1≠ T_2$, linked to blocks via $a= R$.

24. Rotational Kinetic Energy

The big idea

A rotating object stores kinetic energy in its spin, with moment of inertia playing the role mass plays in translational KE, and a rolling object has BOTH translational and rotational kinetic energy simultaneously.

Must know

$KE_rot=/12I^2$. Rolling without slipping (radius $R$, moment of inertia $I$ about its own center): $KE_total=/12Mv_cm^2+/12I^2=/12Mv_cm^2≤ft(1+/IMR^2)$, using $v_cm= R$. Larger $I/(MR^2)$ (hoops) accelerates more slowly down an incline than smaller $I/(MR^2)$ (solid spheres), since more energy goes into rotation.

Don't confuse

$KE_trans=/12Mv_cm^2$ (motion of the center of mass) vs. $KE_rot=/12I^2$ (spin about the center of mass) --- a rolling object's total KE is the SUM of both, not just one.

Exam trap

Using only $/12Mv^2$ for a rolling object's kinetic energy in an energy-conservation problem --- omitting the $/12I^2$ term overstates the final translational speed, since some PE also converts to spin.

5-second recall

$KE_rolling=/12Mv^2+/12I^2=/12Mv^2(1+I/MR^2)$; rolling constraint $v= R$ links them.

25. Angular Momentum and Its Conservation

The big idea

Angular momentum is the rotational analog of linear momentum, conserved whenever net external torque is zero --- the key tool for problems where a rotating system's shape (and moment of inertia) changes.

Must know

Rigid body about a fixed axis: $L=I$. Point particle: $L=r×p$, magnitude $L=rp$. Rotational Newton's second law: $_net=dL/dt$. If $_net,ext=0$: $L$ conserved, $I_1_1=I_2_2$ (e.g., a spinning skater or rotating platform whose moment of inertia changes as mass redistributes).

Don't confuse

Conservation of angular momentum ($I_1_1=I_2_2$, requires $_ext=0$, holds even though $KE_rot$ generally CHANGES when $I$ changes) vs. conservation of rotational kinetic energy (a separate, stronger condition NOT automatic even when $L$ is conserved).

Exam trap

Assuming rotational kinetic energy is conserved along with angular momentum when $I$ changes --- $KE_rot=/12I^2=L^2/(2I)$ actually INCREASES as $I$ decreases at fixed $L$ (e.g., a skater pulling in their arms), since internal work is done.

5-second recall

$L=I=rp$; $_ext=0arrow L$ conserved ($I_1_1=I_2_2$), even though $KE_rot$ often changes.

26. Rolling Without Slipping

The big idea

"Rolling without slipping" is a kinematic CONSTRAINT linking translational and rotational motion --- the contact point is instantaneously at rest relative to the surface --- and it is what allows static friction to act without doing work.

Must know

Rolling constraint: $v_cm= R$, $a_cm= R$. The contact point has zero instantaneous velocity relative to the ground; static friction supplies the torque needed to maintain this constraint (and does zero work). Object rolling down an incline from rest: $a_cm=/g1+I_cm/(MR^2)$ --- smaller $I/(MR^2)$ reaches the bottom faster.

Don't confuse

Rolling WITHOUT slipping ($v_cm= R$ exactly, STATIC friction, no energy loss) vs. rolling WITH slipping ($v_cm≠ R$, KINETIC friction acts, energy lost to heat) --- $v= R$ is valid only in the no-slip case.

Exam trap

Applying $v_cm= R$ to an object that starts out slipping (e.g., a bowling ball thrown with no initial spin) --- the constraint only holds once/if the object transitions to pure rolling; before that, treat $v_cm$ and $$ as independent.

5-second recall

No slip: $v= R$, $a= R$ (static friction, no loss); slipping: $v≠ R$ (kinetic friction, energy lost).

27. Orbits: Gravitation, Angular Momentum, and Energy

The big idea

A bound orbit is governed by the same gravitational force law as any two-body attraction, but becomes tractable by combining Newton's law of gravitation with conservation of angular momentum and energy, especially for elliptical orbits.

Must know

Circular orbit: $/GMmr^2=/mv^2r⇒ v=sqrtGM/r$, period $T=2r^3/GM$ (Kepler's third law: $T^2 r^3$). Circular orbit energy: $E=KE+U=/12mv^2-/GMmr=-/GMm2r$ (negative $=$ bound). Elliptical orbits: $L=mvr$ is conserved at every point (Kepler's second law: equal areas in equal times), and $E=-GMm/(2a)$ ($a=$ semi-major axis) is conserved throughout.

Don't confuse

Kepler's second law (equal areas swept in equal times --- angular momentum conservation, so speed is NOT constant on an ellipse, fastest at perigee) vs. uniform circular orbital motion (constant speed, true only for perfectly circular orbits).

Exam trap

Assuming orbital speed is constant for an elliptical orbit --- only circular orbits have constant speed; elliptical orbits speed up near perigee and slow down near apogee, governed by $L=mvr=$const, not $v=$const.

5-second recall

Circular orbit: $v=sqrtGM/r$, $E=-GMm/2r$. Elliptical: $L$ and $E$ conserved, but speed varies (fastest at closest approach).

28. The SHM Differential Equation

The big idea

Simple harmonic motion is defined by a differential equation --- acceleration proportional to and opposite in sign from displacement --- whose solution is always sinusoidal, regardless of the physical system producing it.

Must know

Defining equation: $/d^2xdt^2=-^2x$ (from $F=-kx=ma$ with $^2=k/m$ for a spring). General solution: $x(t)=A( t+)$, $A$ = amplitude, $$ = phase constant from initial conditions. Then $v(t)=-A( t+)$, $a(t)=-A^2( t+)=-^2x(t)$. Period $T=2/$; frequency $f=1/T=/2$.

Don't confuse

Angular frequency $$ of SHM ($=sqrtk/m$ for a spring, a mathematical parameter of the oscillation) vs. angular velocity $$ of circular motion --- same symbol/units, but SHM's $$ is not literally a rotation rate (though SHM can be visualized as the projection of uniform circular motion).

Exam trap

Defaulting to $x=A( t)$ regardless of initial conditions --- always determine $A$ and $$ (or choose sin vs.\ cos) from the GIVEN initial position and velocity, since the object may not start at maximum displacement.

5-second recall

$d^2x/dt^2=-^2x arrow x(t)=A( t+)$; $a=-^2x$ always --- the defining signature of SHM.

29. Spring-Mass Systems and Energy in SHM

The big idea

For an ideal spring-mass system, Newton's second law directly produces the SHM equation, and total mechanical energy sloshes continuously between spring potential energy and kinetic energy while its SUM stays constant.

Must know

$=sqrtk/m$, independent of amplitude. $T=2m/k$. Total energy: $E=/12kA^2=/12mv_max^2$ (constant); at position $x$: $/12kx^2+/12mv^2=/12kA^2⇒ v=±A^2-x^2$. Max speed at $x=0$; max acceleration/force at $x=± A$ (turning points, $v=0$ there).

Don't confuse

Period of a spring-mass system ($T=2m/k$ --- depends on mass and spring constant, NOT amplitude) --- a key SHM feature is that period/frequency is amplitude-independent for an ideal spring obeying Hooke's law.

Exam trap

Assuming a larger amplitude changes the period for an ideal spring --- $T=2m/k$ contains no $A$ at all; changing amplitude changes maximum speed and energy, never the period, as long as $F=-kx$ holds exactly.

5-second recall

$=sqrtk/m$, $T=2m/k$ --- independent of amplitude; $E=/12kA^2=/12kx^2+/12mv^2$ throughout.

30. Pendulums: Simple and Physical

The big idea

Both a simple pendulum (point mass on a massless string) and a physical pendulum (any rigid body swinging about a pivot) undergo SHM only in the SMALL-ANGLE approximation, where the restoring torque becomes proportional to angular displacement.

Must know

Simple pendulum: for small $$, $=I$ becomes $-mgL≈-mgL=mL^2/d^2dt^2$, giving $=sqrtg/L$, $T=2L/g$ (independent of mass and amplitude, small angles). Physical pendulum (rigid body pivoted a distance $d$ from its center of mass, moment of inertia $I$ about the pivot): $=sqrtmgd/I$, $T=2I/(mgd)$ --- reduces to the simple-pendulum result when $I=mL^2$ and $d=L$.

Don't confuse

Simple pendulum $T=2L/g$ (point mass, depends only on string length $L$ and $g$) vs. physical pendulum $T=2I/mgd$ (extended rigid body, depends on its full moment of inertia $I$ about the pivot AND the distance $d$ to its center of mass).

Exam trap

Using $T=2L/g$ for a physical/extended pendulum (a swinging rod or meter stick) instead of $T=2I/mgd$ --- the simple-pendulum formula is only valid for an idealized point mass on a massless string.

5-second recall

Simple pendulum: $T=2L/g$. Physical pendulum: $T=2I/mgd$ --- both require the SMALL-ANGLE approximation to be SHM at all.

POWER BOX 1 --- Core Calculus-Based Formula Sheet

5-second recall

Every formula above traces back to $F=ma$ (or $=I$) via a derivative or integral --- know the derivations, not just the results.

POWER BOX 2 --- Pairs Students Always Confuse

5-second recall

When two formulas look alike, ask: constant or variable? conservative or not? ideal (massless) or not?

POWER BOX 3 --- Keyword $arrow$ Governing Equation Taxonomy

5-second recall

Match the KEYWORDS in a problem to the governing equation before touching a calculator.

POWER BOX 4 --- What the Exam Actually Gives You (Table of Information)

5-second recall

Constants are given; every derived formula and derivation is NOT --- know how to get from $F=ma$ to everything else.

POWER BOX 5 --- Method: Solving a Multi-Part Mechanics FRQ

5-second recall

Diagram $arrow$ identify what's conserved/changing $arrow$ symbolic setup $arrow$ substitute $arrow$ justify in words.

POWER BOX 6 --- Exam Format & Question-Type Playbook

5-second recall

42 MCQ (50%, 85 min) + 4 FRQ --- routines, representations, experiment, qualitative/quantitative (50%, 95 min).

POWER BOX 7 --- Pathway: Solving a Composite Ramp + Pulley + Rotating-Object Problem

5-second recall

Separate FBDs $arrow F=ma$ per object $arrow =I$ for anything with mass/$I$ $arrow$ link with $a= R$ $arrow$ solve simultaneously.

POWER BOX 8 --- Conservation-Law Emergency Guide

5-second recall

Isolated + no ext.\ force $arrow p$ conserved. No ext.\ torque $arrow L$ conserved. No non-conservative work $arrow$ mechanical $E$ conserved. Otherwise, track $W_nc$.

POWER BOX 9 --- AP Physics C Trap Statements

POWER BOX 10 --- Final 15-Minute Review