1. Position, Displacement, Velocity, and Acceleration
Kinematics describes motion without regard to its cause; displacement, velocity, and acceleration are all vectors defined relative to a chosen coordinate system and instant of time.
Displacement $ x = x_f - x_i$ (not total distance traveled). Average velocity $ v = x/ t$; instantaneous velocity is the slope of the $x$-$t$ graph at a point. Average acceleration $ a = v/ t$; instantaneous acceleration is the slope of the $v$-$t$ graph. Speed is the magnitude of velocity; sign indicates direction along the chosen axis.
Distance (total path length, always $≥ 0$) vs. displacement (net vector change in position, which can be negative or even zero after motion has occurred).
Treating negative velocity as automatically ``slowing down'' --- a negative velocity only means motion in the negative direction; the object is slowing down only when velocity and acceleration have OPPOSITE signs, and speeding up when they share the SAME sign.
Displacement = net change; compare signs of $v$ and $a$ to know speeding up vs. slowing down.